extends 基础弹窗类

func _ready():
	GameCore.game_core_readied.connect(当游戏初始化毕)
	close_requested.connect(func():self.hide())
	$VBoxContainer/Button.pressed.connect(self._start_game)
	
func _start_game():
	GameViewManager.切换场景("main")

func 初始化(_data):
	GameCore.初始化()
	
func 当游戏初始化毕():
	$VBoxContainer/Button.set_disabled(false)

func 退出():
	pass
